Ho Chi Minh City / Viet Nam

DESIGNING SYSTEMS
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Product Owner | Game Designer

I turn game ideas into clear systems, playable features, and live products that players can understand, enjoy, and return to.

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Game systems, product thinking, and player flow.

Hi, I am Giang Pham, a Product Owner and Game Designer based in Ho Chi Minh City, Viet Nam.

My work focuses on turning game ideas into clear systems, playable features, and live products that players can understand, enjoy, and return to. I enjoy designing core gameplay loops, progression, economy, UX flow, and LiveOps features while working closely with cross-functional teams to move projects from concept to launch and beyond.

Over the years, I have worked across mobile F2P, PC/Steam, RPG, strategy, hidden object, social, and blockchain-related games. My goal is simple: make a great game.

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Dark Souls series Final Fantasy series